![]() You can also drag drop files/output paths in to relevant textboxes.Īny issues/feature requests, just note them here and I'll see what I can do. Clicking on an asset will attemp to load it in the asset viewer window (Supports most text/image/model file formats. Because the application is more then 600 MB big, I a moved most of the content to a Streaming asset and checked the split checkbox in the build settings. Once extracted, you can search through the extracted assets (via name/file type) OBB file as Streaming Asset for Android Algoros Joined: Posts: 18 Hello, we currently working an a application with only one scene (not a game). The tool will then extact all the files in the unitypackage file to your specified output folder. that let them extract more value from space imagery and other data. Add the path where you want the assets stored in the 'Output' textbox. Gaining military and intelligence advantage from space assets depends on more than. Add the 'unitypackage' path to the 'File to extact' textbox (If you click 'Select' it will open a file select window automatically pointing to the default 'unitypackage' folder) So I made my own, which I'm sharing here if anyone else would find something like this useful: (The tools/script I found I couldn't get to work) ![]() ![]() I've recently started playing around with Unity and wanted to create an assets library but couldn't find a tool that would let me extract the assets from a. ![]()
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